greater spell focus. Use Spell Focus, Greater Spell Focus, and Heighten Spell metamagic < > Showing 1-5 of 5 comments . greater spell focus

 
Use Spell Focus, Greater Spell Focus, and Heighten Spell metamagic < > Showing 1-5 of 5 comments greater spell focus  It’s your caster Lich, complete with a metric ton of spells, increased Difficulty Classes for both used schools of magic, ray criticals (crits), and whatever else you could dream of

Add +1 to the Difficulty Class for all Saving Throws against spells from the illusion school. The various Greater Spell Focus (Illusion), Persistent Spell and the likes to make Phantasmal Killer and other illusion nasty, then Point Blank Shot and Precise Shot for her rays. The. Benefit: Add +1 to the Difficulty. This Feat is primarily useful for Ray Spells to successfully harm enemies. Point-Blank Shot and Precise Shot are almost required for any Sorcerer hoping to make attack rolls in battle. 40) Greater Spell Focus [General] Choose a school of magic to which you already have applied the Spell Focus feat. Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. This bonus stacks with the bonus from Spell Focus. Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. Greater Spell Focus (Illusion) Edit Page Content. ( Player's Handbook v. Use Spell Focus, Greater Spell Focus, and Heighten Spell metamagicEach creature you conjure with any summon spell gains a +4 enhancement bonus to Strength and Constitution for the duration of the spell that summoned it. Feats - Greater Spell Focus [Conjuration], Spell Penetration Suggested Build Level 6 - Wizard 6: Skills - Knowledge: Arcana 1, Knowledge: World 1, Lore: Nature 1, Lore: Religion 1, Perception 1, Use Magic Device 1; Spells - Stinking Cloud (3), a) Resist Energy, Communal or b) Hold Person (3). Seekers often look to ancient devices, old tomes, and strange magical items in order to learn more about their oracle. Naturally you want your spell dc's high as possible. You fight a lot of demons and most of them bring nasty spell resistance values to the fight. Preferred Spell is strictly better. Spell focus and greater spell focus are not great feats. Last edited by CHAO$$$ ; Oct 8, 2018 @ 6:52am. 304). "If you are playing a multi-classed druid, spell focus: conjuration is a good idea, because it is a prereq for Augment Summoning which allows for your summoned creature to gain +4 Str and Con. Spell Focus ( PH ) , Benefit Add +1 to the Difficulty Class for all saving throws against. Honestly the level 1 spells in this game are pretty bad and the only one I even like that much in the tabletop is stumble gap. Spoilers. Nothing quite like the smell of a Spell Focus + Greater Spell Focus + Spell Specialization + Spell Perfection + Magical Lineage + Umbral Arcana + Arcane Arcana + Tenebrous Spell + Dazing Spell + Persistent Spell + Intensified Spell Dragon Breath in the. Split Hex (10th level) -- You literally double the value of each offensive hex. Spell Focus (Mythic) Spell Focus: Increase the DC of Spell Focus and Greater Spell Focus: MA: Spell Lore (Mythic) Ability to cast spells: Gain mythic spells equal to your mythic tier: MA: Spell Mastery (Mythic) Spell Mastery: Prepare selected spells as a full-round action: MA: Spell Penetration (Mythic) Spell PenetrationVital Strike Information. Frankly, that sucks. DC of your spells determined 10 + (level of the spell) + (your casting ability score modifier) + various (like spell focus) bonuses. Benefit. Greater Spell Focus: Another +1 to your DCs means you are 5% better at every spell you cast from that school. Intelligence +14: This item focuses the power of the wearer's mind, granting a +14 enhancement bonus to Intelligence. 3. Combine this with higher intelligence boosting items and rods of metamagic maximize, and I was hitting most enemies, even trolls (which have. Print Post. Every little bit helps but it depends on exactly what spells you are using and how you build the rest of the character. How to unlock Augment Summoning. The DC of my spell Dismissal(abjuration) is 24 but the DC of my spell Phantasmal Web(illusion) is 26. Maximize, Empower, Quicken, Spell Focus, Greater Spell Focus, two "flex". g. 1 HD: +1 to save DCs of illusion spells you cast. Greater. so no one ever uses them outside of pvp. This bonus stacks with the bonus from Spell Focus. The two feats in the chain Spell Focus and Greater Spell Focus will each increase the save DC for one school of magic by +1. You also get Skill Focus (Spellcraft) which is a pre-req for Archmage if you want to go that way, and you gain the ability to Quicken your Conjuration spells 3. 2da file to the active character. Thanks for your answers! Reply. Greater Spell Focus: Illusion Benefit: Greater Spell Focus: Illusion feat bonuses are based on your Hit Dice and stack with Spell Focus: Illusion. That's my general take on it as well. Spell Focus (Mythic) Your magical specialties are particularly effective. Any spells you cast of that school are more difficult to resist. Any spells you cast of the divination school, to which you have already applied the Spell Focus feat, are very hard to resist. These are shadow. Also, pay attention to the fact that shade can cast any conjuration spell, from any spell list, as long as it is 8th level or lower. +1 with Spell Focus is almost a no-brainer. This gives us 10 + 9 + 11 (assume at least 32 INT) + 8 + 6 (from items) + 2 (Spell Power from Bloodline) = 46 DC which is on the low side. Skill Focus: Persuasion (for the main character the persuasion skill is extremely useful, especially if he is charisma based) Spell Focus: Conjuration (Sorcerer Bonus Feat) Level 3: Greater Spell Focus: Conjuration Level 5: Metamagic: Heighten Spell Level 7: Point Blank Shot Precise Shot (Sorcerer Bonus feat) Level 9: Augmented. This bonus stacks with the bonus from. For example, if my wizard has 4 feats: Spell/Greater Focus on 2 kind of useless schools Abjuration and Divination, I can take Expanded Arsenal. Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. Greater Spell Access (Su) At 19th level, the magus gains access to an expanded spell list. Metamagic (Bolster) / Seeker Bonus Feat (Greater Spell Focus (Conjuration)) Mythic Close to the Heavens / Ascendant Element (Fire) Spell Penetration (Mythic) Abundant Casting Sorcerous Reflex. The character gains a +4 bonus to the spell save DC for all spells of the chosen school. 94) Choose a school of magic to which you already have applied the Spell Focus feat. Spell Focus: If you emphasize a specific school, this is essential. Later you should get empower spell and quicken spell. Keep him out of the front lines though he'll basically double as a fire mage who can cast 9th level priest spells. There are 4 enhancements in arcane archer that bump your saves, you can get the spell focus and greater spell focus enchantments, and in general anything that affects enchant save DC affects your arrows. Open the console by pressing ~ Type. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. Requires both Spell Pen and Greater Spell Pen, so a significant cost for a single (rarely needed) boost. Then do spell focus, possibly elemental focus, and get Spell Perfection once you hit 15. The Sorcerer uses their Charisma score to determine their bonus spell slots and spell save DCs. Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance (similar to the effects of concealment ). you get +4 extra dc and even some extra for caster level for the price of one feat, allowing your caster to not overspecialize. Elemental Focus is a Feat in Pathfinder: Kingmaker. If that succeeds, Persistent kicks in. Due to limited spell list (and even less really useful ones), turns into a shitty sorcerer pretty fast. Attributes Benefit. At certain levels, your character will get to choose between an Ability Score Improvement Feature or a Feat. Stinking Cloud was amazing in Kingmaker but Wrath has lots of poison-immune enemies). Wizard bonus feats: arcane defense, brew potion, combat casting, craft wand, empower spell, extend spell, greater spell focus, greater spell penetration, maximize spell, quicken spell, silent spell, spell focus, spell penetration, still spell. You can increase the DC of a spell by taking feats such as Spell Focus and Greater Spell Focus for the type of spell in question. Spell Focus/Greater Spell Focus: Lots of Conjuration spells do not offer saves, but many of the best spells of the school do. Spell. Benefit: Choose a school of magic you already have Spell Focus in. This will let you drop control spells from slightly farther off--getting a jump on combat. You can do both. ( Tome and Blood: A Guidebook to Wizards and Sorcerers, p. Spell Focus & Greater Spell Focus -- A bonus to your most used school’s DC is nice, if unspectacular. All spells are be considered Illusion and use Illusion focus for calculating the DC. Stigmatized Witch 13: Metamagic (Empower Spell) 14. It applies to a different school of magic in each case. Greater Elemental Focus Information. So take just spell focus illusion, greater spell focus illusion and then mythic feat - expanded arsenal (magic school) evocation. Each increase in spell level increases DC +1. Any spells you cast of this school are very hard to resist. Pick Spell Focus and Greater Spell Focus Conjuration first, then proceed to taste (e. Choose a school of magic. If your normal DC for slow is 16 and your spell focus DC is 18, a fighter with a +3 will save can be expected to save 30% of the time against slow without the spell focus feat and 20% of the time if. Sorcerous Bloodstrike: Some high-level Sorcerer powers have very limited uses per day, and an extra use is tempting. Greater Spell Focus Source PRPG Core Rulebook pg. You will need some bonuses to overcome it reliably. 10 Spell focus (Conjuration) 11 Augment summoning. Special. Pathfinder: Kingmaker – Octavia Build. All four feats give +1 and stack. Spell Focus, Greater Spell Focus, and add Elemental Focus (Fire) if you really want to go all in. Prerequisites: Int 13, Spell Focus, Spell Specialization, able to prepare 5th-level spells. Smells like bacon. Generally speaking Conjuration's "offensive" spells tend to be Acid or Physical/Untyped damage. With Epic Spell Focus Enchantment, a second creature can be Dominated. , roll twice and take the lower. Any spells you cast of the evocation school, to which you have already applied the Spell Focus feat, are very hard to resist. The Sorcerer is a spontaneous spellcaster and learns a limited number of spells that they can cast without preparation. Requires Spell Penetration. Augment Summoning is kinda eh since most at-level summons get deleted so quickly even with those feats and will rarely do much if any damage. Greater Spell Focus: Choose a school of magic to which you have already applied the Spell Focus feat. Your damaging spells of one energy type (acid, cold, electricity, or fire) have their DC increased by 1. ) A diviner using this variant permanently gives up the ability to obtain a familiar. The tactical flexibility offered by a mage or sorcerer is second to none. I do not plan to do Tethyamar. I have Nenio - lvl 16 with 30 INT having: Greater Spell Focus - Illusion Greater Spell Focus - Conj. Its effects do not stack. The save DC for any spell with that energy descriptor increases by 1. Casters with one of the Cleric Animal Domain OR the Cleric Vermin Domain AND the Greater Spell Focus: Conjuration feat will receive both the increased tier and the Spell Foci bonuses. Greater. The only Exploit that matters is Potent Magic, pick anything you want after. Its effects do not stack. ,. Other options that may be worth considering are the Summoning feats if you want to be a summoner - these will. Add +1 to the Difficulty Class for all Saving Throws against spells from the necromancy school. Fire Storm, Greater Magic Fang, and Elemental Swarm are all valid picks. These increases are cumulative with those granted by the Spell Focus and Greater Spell Focus feats. The character gains a +2 bonus to the spell save DC for all spells of the chosen school. Sorcerer (Cross-Blooded) – Skill Focus: Persuasion† // Greater Spell Focus: Enchantment // Gold // Brass: 16: Witch: 17: Witch – Improved Critical: Ray // Beast’s Gift: 18: Loremaster – Improved Improved Critical:. So if you want Necromancy to be the best, take Spell Focus and Greater Spell Focus Evo/Conj/Abj/Ench and then take Expanded Arsenal (Necromancy). Last week we had an argument in a DnD Session regarding the spell Summon Greater Demon. Whenever you use magic items that require charges, you. The bonus to save DCs provided by Spell Focus and Greater Spell Focus for that school increases by 1. Greater Spell Focus (Transmutation) Edit Page Content. This bonus. This feat may be selected multiple times, but the effects do not stack. It would be real nice to have regular + greater + mythic spell focus in more than 2 schools. Fire Storm, Greater Magic Fang, and Elemental Swarm are all valid picks. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. Use: Automatic. From there you can circle back and pick up Greater Spell Focus and Spell Pen feats. Your spells of that school are now even more potent than before. 6 HD: Your enchantment spells can affect creatures that would normally be immune to enchantment. Choose a school of magic to which you have already applied the Spell Focus feat. This bonus stacks with the bonus from Elemental Focus. Greater Spell Focus (Necromancy) – Provides you with an additional +1 Spell DC for Necromancy Spells. Greater Spell Focus: Unless you make a build heavily based on a single school you’re probably better off with another spell focus in a different school than with this. The most important feats you'll want are Spell Focus (Conjuration) , Greater Spell Focus (Conjuration), Augment Summoning, Superior Summoning, Heighten Spell The Spell Focus feats will enhance your non-summoning spells. This feat may be selected multiple times, but the effects do not stack. Elemental Swarm Greater spell focus. Duration 1 min. My feats so far are Empower, Max, Quicken, Wizard past life, spell pen, greater spell pen, mental toughness and at lvl 10 I think I took evocation spell focus. Player's Handbook v. 3. Heighten Spell is the. 19th: Spell Penetration. Suggested BuildLevel 9 Feat // Greater Spell Focus (Evocation) (again to get full damage from evocation) Level 10 Bonus Wizard Spell // Spell Focus (Conjuration) Level 11 Feat //Elemental Focus (Fire) (so create pit (acid) and dimensional rift get bonus DC for doing fire damage with Focused Element Fire)I like evocation, but even building for it (using mythic arsenal to get greater spell focus evocation, taking greater spell penetration) it's resisted way too often to be worth a damn on normal. 6. Benefit: Add +1 to the Difficulty Class for all saving throws against spells. Metamagic: Reach Spell is useful because Arcane bloodline sorcerers get a +1 to DC with metamagiced spells (except for heightened spells). Generally speaking Conjuration's "offensive" spells tend to be Acid or Physical/Untyped damage. 125 Choose a school of magic to which you have already applied the Spell Focus feat. At-will close-range unconsciousness. the normal +2. This bonus stacks with the bonus from Spell Focus. Type of Feat: General. Spell Perfection: Fantastically powerful, but it tends to make you pigeon-hole yourself. 15th: Spell Focus (Transmutation) Bonus Wizard 15: Greater Spell Focus (Transmutation) 17th: Toughness. Spell Focus: Illusion. Race: Dragonborn Alignment: neutral. Any spells you cast of this school are very hard to resist. Feats are special talents or expertises that provide special capabilities to characters. Spell Focus and Greater Spell Focus in your chosen specialty schools are very useful for overcoming enemy saving throws. Greater Spell Focus: Choose a school of magic to which you have already applied the Spell Focus feat. In other words, at levels 23, 26, and 29. Greater Spell Focus. 25. Any spells you cast of this school are very hard to resist. Then Greater Spell Focus: Enchantment at 3rd level. 94) Choose a school of magic to which you already have applied the Spell Focus feat. Greater Spell Focus. Spell focus and greater spell focus will make much more than a 10% difference in the number of your enemies who make their saving throws. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. Greater Spell Focus [General] Choose a school of magic to which you already have applied the Spell Focus feat. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. Minor School Esoterica (Ex): At 4th level, your unflagging focus on your chosen school opens your mind to new possibilities and grants you the first taste of the unique skills of a master specialist. Special: You can gain this feat multiple times. These feats are fantastic to make your spells hit more and significantly boost your damage per turn as a wizard. Spell Perfection (at 15th level): Choose one spell to master and double the bonus from Spell. You can gain this feat multiple times. The uncertainty is with the definitions of: set. Skald - Greater Spell Focus: Enchantment // Beast Totem 10: Skald 11: Skald - Combat Reflexes 12: Skald - Combat Trick > Improved Critical: Throwing Axe/Dart // Deadly Accuracy 13:Also, if you go with a witch with the Shadow Patron you should take the feats Spell Focus (Illusion), Greater Spell Focus (Illusion), and Witch Knife. This bonus stacks with the bonus from Spell Focus. Use Vampiric Touch with (Greater) False Life to take hits and debuff strong enemies with Enervation for now. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. Treat your caster level as being two higher for all level-variable effects of the spell. The author of this thread has indicated that this post answers the original topic. My plan was to go zen archery and max wisdom (ignore dex completely). Thanks, this is good news. Half Elf 20 Warlock Aura DPS Tank. Tiefling 20 Bard Spellsinger DPS Support. Spell Penetration / Piercing Spell / Knowledgeable Spellcaster - Most of the Magus's common tricks allow for spell. Fire Storm, Greater Magic Fang, and Elemental Swarm are all valid picks. Spell Focus. I've already read a bunch of other forum posts regarding this spell but in the end we couldn't agree wether it can be used with just an arcane focus if the caster doesn't paint the protective circle on the ground. Its effects do not stack. 3. Spell Focus - Evo. Any spells you cast of this school are very hard to resist. 90 likes. Benefit: You do not suffer any penalties on attack rolls made with a shield while you are wielding another weapon. The new spell’s level must be the same as that of the spell being exchanged, and it must be at least 1 level lower than the highest-level spiritualist spell she can cast. Still Spell suddenly gives you +1 to your caster level. Elemental Focus. Color Spray seems to be the early spell with punch so I want to maximize it's effectiveness. Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. Reference: The bonus to save DCs provided by Spell Focus and Greater Spell Focus for that school increases by 1. Greater Spell Focus - Conj. SL4: Phantasmal Killer, Rainbow Pattern, Greater Invisibility, Boneshatter, Animate Dead(new arcana), Dimension Door(bloodline) (Greater) Spell Focus into Illusion, Conjuration and Necromancy. My rough plan is to take Spell Focus/Greater Spell Focus: Conjuration & Selective Metamagic to start with a good base of CC, then some Spell Penetration and Elemental Focus feats as I level through Chapter 1. * The existing Spell Focus, Greater Spell Focus, Spell Penetration, and Greater Spell Penetration have been doubled in effectiveness. Your spells break through spell resistance much more easily than most. 6 HD: When a creature passes a saving throw against your illusions and communicates it to others, they get a -2 penalty on their new saving throw. Attributes Benefit. Greater Spell Focus: Spell Focus +1 bonus on save DCs for one school: Spell Mastery: 1st-level Wizard:Greater Spell Focus. Show. 14 Metamagic (Completely normal spell) 15 Toughness. Heighten if you use mid-level spells in your rotation. At level 5 I'll concentrate on Stinking Cloud so I'll need Spell Focus Conjuration & Greater Spell Focus. Prerequisite: Spell Focus. Readme View as plain text # Augmented Magics Mod made to improve how successful non-damaging spells are on higher difficulty. Depending on your build: metamagic, (greater) spell focus, (greater) spell penetration, spell perfection, (greater) spell specialisation, spontaneous metafocus, preferred spell, (greater) elemental focus, combat casting, dimensional agility (only the first feat), false focus, expanded arcana, expanded summon monster, augment summoning, superior. So if I take SF (+1DC) and SF+ (another +1DC) for e. Specifics: A character becomes even more adept with spells of a particular school of magic. Drow Elf enhancements: Spell Resistance(x2), Drow Intelligence(x2), Enchantment Lore(x3) Pale Master enhancements: spend all your points here (69 points. 2014-02-11, 05:59 PM. 9. Once I hit Chapter 2 and get some mythic feats and abilities, take Ascendant Element and Expanded Arsenal: Evocation, and become a. Spell Penetration and Greater Spell Penetration; Spell Focus Illusion and Greater Spell Focus Illusion; Are there other character options that synergize well with this ability and allow it to be useful even at higher levels? Note: My GM and I have negotiated a minimum 1/4 HD for purposes of Awesome Display. Greater Spell Focus. If you want to download a copy of these builds for use in Maetrim's DDO builder, you can find all of the files in my discord, with. Otherwise use those to heal, damage, control - whatever you fancy. Benefit. Sorcerer - Spell Focus: Enchantment // Greater Spell Focus: Enchantment // Fey Bloodline 18: Loremaster 19: Loremaster - Improved Initiative // Wizard Spell: Mind Fog 20: ClericWhen selecting Greater Spell Focus, for some reason only the second tier of the feat was registered in my character menu, which meant that I only got +1 from GSF, but not SF. If you play with variant magic like the Esoteric Spell Components, the Esoteric Divination feat helps with divination spells (a staple school for many psychics). Dip a level into Crossblooded Sorcerer (Astral, Arcane, or Imperial Dragon bloodlines), or take the Arcane bloodline's School Power with Greater Eldritch Heritage (though it comes on extremely late). g. The human half of Lann's looks decidedly pale. When polymorphed, any abilities provided by the polymorph effect which allow a saving throw to resist use the DC for the spell. The greater spell focus feat adds a +1 to the DC (difficulty class) for all saving throws of the spells in the magic school you. Special: You can gain Improved Critical multiple times. Primary saving throw(s): will. Heighten will raise the level of the spell to the highest spell level the player can cast. As you can only take it at 1st level, it makes sense to postpone the Greater Spell Focus. Usage: Passive; Prerequisite: Spell Focus feat on the same spell school; Description. Instead of taking Skill Focus [Perception] at level 15, you could take Greater Spell Penetration earlier and then take Maximize Spell with the Wizard Bonus Feat at level 17. Weapon Focus Information. Loremaster - Rogue Secret: Combat Trick > Greater Vital Strike: 15: Cleric - Spell Focus: Evocation 16: Cleric : 17: Cleric - Greater Spell Focus: Evocation 18: Cleric - Greater Weapon Focus. You can expend one use of mythic power as part of casting a spell from your chosen school to force any of the spell’s targets to roll their saving throws twice, taking the lower result. For example, if you were to heighten Ray of Exhaustion’s level from 3 to 8, its DC will be. I would kill for a staff of +5 spell dc, kinda like a fighter can get +5 hit/dam. Greater Spell Focus [General] Choose a school of magic to which you already have applied the Spell Focus feat. Untyped bonuses stack with everything, including other Untyped bonuses. Necromancy). ( Player's Handbook v. That's what a DC sorcerer. Crusader 9: WIS +1. Special: You can gain this feat multiple times. Spell Focus: [school] and Greater Spell Focus, higher Ability Score (Int/Wis/Cha depending on what casting class) will impact how difficult your spells are to resist (your DC Difficulty Class). Implying they don't stack with other feats that increase DCs, unless they too are explicitly referenced (as they are referenced in Spell Perfection). Level 4 - Cleric 4: Ability Score - Wis 1; Skills - Lore: Nature 1, Lore: Religion 1, Perception 1, Persuasion/Knowledge. 12 Superior summoning. Swap evocation for greater mental toughness, then do two necro focuses. For gear, look to max out your CHA by combining different bonuses that stack: equipment, enhancement, insightful, quality, etc. Use: automatic. Suggested Build. The cost of 2 feats for that +2 may be high though. Human 20 Cleric Luck Domain Caster DPS. N/A. This means that a heightened, empowered (+2), maximized (+3) Stinking Cloud (3) spell will have the DC of a 4th level spell. it's overpowered as hell and I'm not sure why don't most builds take it. Prerequisites: Spell Focus. They all have their own Classes and equipment they begin with. you can take 3 or even 4 if you like). Greater Spell Focus (enchantment) Lingering Performance; Persuasive; Skill Focus (Perform) Spell Focus (enchantment) Spellsong; Still Spell; Bloodline Arcana: Interesting. I was building a concept character and I took spell focus/greater spell focus abjuration. Metamagic (Maximize) InformationEffect. Magazine. (greater spell focus for free and some bonus spells known) and is generally acknowledged as a good stopgap for wizards. And I just tested at level 13, with 29 cha, with all four of those spell foci, and it has the proper DC of 25. 2. Special: You can gain this feat multiple times. Use: Automatic. Cleric 19: Greater Spell Focus (Conjuration) 20. Edit. If you want a video about these builds, see the video below and check the time codes. Specifics: A character becomes even more adept with spells of a particular school of magic. - Greater Eldritch Summon (if Warlock has an Eldritch Summon feat) - Prevents Divine Might/Shield. This bonus stacks with the bonus from Spell focus and Greater Spell Focus feat of the same school. 3. It's worth noting that the best conjuration spell in the game, is shade the 9th level evolution of shadow conjuration. *Edit* The link in the Guide to Class Guides works. It doesn't increase spell DCs directly, but Persistent Spell makes. If you want a video about these builds, see the video below and check the time codes in the description for the builds you want. Specifics: A character with this feat is adept in a certain school of magic, granting a +2 bonus to spell save DC for all spells cast from that school. Greater Spell Focus (Transmutation): Where +1 is. Problem is I won't have Point Blank. The bonus to save DCs provided by spell focus and greater spell focus for that school increases by 1. ( Player's Handbook v. Mages can buff allies, disable opponents, nuke groups of enemies, or flat out annihilate them with save or die spells. Spell Focus - Conjuration . At certain levels, your character will get to choose between an Ability Score Improvement Feature or a Feat. Greater Spell Focus: Choose a school of magic to which you already have. The infinite spells granted by Greater Spell Focus cannot trigger surges. Then Spell Focus Evocation obviously goes in your level 1 Sorcerer Bonus feat slot. ) so it's. Counterstrike. 4 - Scion of Air (You can do the math, 25% crit damage is really not that much compared to 4 DC, if you're not already high on DC already. Requires Spell Focus. "If you are playing a multi-classed druid, spell focus: conjuration is a good idea, because it is a prereq for Augment Summoning which allows for your summoned creature to gain +4 Str and Con. The character gains a +4 bonus to the spell save DC for all spells of the chosen school. As for spell penetration, i have +55 in reaper but that is with the spell penetration and greater spell penetration feats. This field deflects incoming arrows, rays, and other ranged attacks. Shadarkai 18 Alchemist/1 Rogue/1 Monk Vilemaster of Flowers melee DPS trapper If you want a video about these builds, see the video below and check the time codes in the description for the builds you want. Since we’re going to inflict damage using Necromancy Spells that force enemies to roll for Saving Throws or Saves, you’ll want to take Spell Focus and Greater Spell Focus. 5 version of shade and you will see that the lack of spell list limitation is probably an. level 1: spell focus + greater spell focus evocation + [Sylvan feat: spell specialization magic missile], bear companion (biggest armor i could find) level 3: point blank shot level 5: precise shot level 7: skill focus persuasion (main character, lots of xp opportunities) + [Sylvan feat: skill focus nature](to see monster stats)Sorcerer, level 20, with charisma 38 (20 to start, +5 untyped from levels, +5 inherent from wish, +6 enhancement from stat item, +2 profane from dominated Succubus) with spell and gretaer spell focus (evocation), elemental and greater elemental (say, cold) and focused spell, casting a Cone of Cold, would have (for the primary target) a save DC. Greater Spell Focus (Transmutation) Any spells you cast of the transmutation school, to. EPIC SPELL FOCUS: Epic: Greater Spell Focus and Spell Focus in the school selected, ability to cast at least one 9th-level spell of the school to be chosen. The trait (s) Lore seeker (campaign trait for ROTRL) lets you pick 3 spells to increase the DC by 1 each. Bonus Feat: At 5th level, and every five levels thereafter (10th, 15th, and 20th), a hexblade gains a bonus feat, which must be selected from the following list: Combat Casting, Greater Spell Focus (enchantment, necromancy, or transmutation only), Greater Spell Penetration, Spell Focus (enchantment, necromancy, or transmutation only), Spell Penetration. Spell Focus - Evo. Any spells you cast of this school are very hard to resist. Prerequisite (s): Spell Focus. The Sorcerer is a spontaneous spellcaster and learns a limited number of spells that they can cast without preparation. If it's a spell with an elemental descriptor, you could add (Greater) Elemental Focus (Mythic). " I always take Spell Focus first because it unlocks Spell Specialization: "Select one spell. Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select to focus on. 2016 Ford Focus Are you looking for a comfortable sedan to drive daily or on road trips?. Greater Spell Specialization: You won’t be able to get this until very high level, and it’s hard to pick any one spell which you will like enough to justify this. The DC isn't great, and the target has to fail 2 saves, but it's decent against caster types. 4. Any spells you cast of this school are very hard to resist. Is there a reason to not take allied spellcaster feat instead of spell penetration + greater spell penetration? 0 thumbs! #At 14th level (Eldritch Scion level 18), when using spell combat, the magus receives a +4 circumstance bonus on concentration checks. A magical field appears around you, glowing with a chaotic blast of multicolored hues. Any spells you cast of this school are very hard to resist. Greater Spell Focus (Evocation) Edit Page Content. Greater Spell Focus: Illusion also stack. Loremaster - Greater Spell Focus: Transmutation // Any Spell* 20: Loremaster Depends on what your party’s missing. You make a single attack that deals significantly more damage than normal. You’ll have rays, which means “firing” into melee, which means. Checking on the class "time line" it looks like I picked the spell focus for Conjuration twice. Greater Spell Focus; Spell Mastery; Spell Penetration. Yes. Each time you. Greater Spell Focus Information. Augment Slot/Augment table. PZO9226: Magical Aptitude: General — +2 bonus on Spellcraft and Use Magic Device checks. You can choose spell perfection on command rather than animate if you like, it boosts feat based DC bonuses from spell focus, greater spell focus, varisian tatoo, and such things to help if you want to try to command undead stuff with channel resist or intelligence. Combat casting seemed classic and good to have. The DC is. Color spray is definitely top tier for 1st level spells but taking greater spell focus will be more useful than spell specialization for it. Not that all the epic feats above are necessarily better. After a chilly start, temperatures warm to a high near 50 degrees during. The bonus to save DCs provided by Spell Focus and Greater Spell Focus for that school increases by 1. With these three feats, and the minimum 6 daily turnings provided, you can raise the DC +5 on any spell of 4th level or lower. Prerequisite. Beguiling Voice (Ex): The ability doesn’t list a DC, so I assume that you use the daze DC of 10+charisma. Greater Spell Focus: Enchantment Benefit: Greater Spell Focus: Enchantment feat bonuses are based on your Hit Dice and stack with Spell Focus: Enchantment. If he were in Winnie the Pooh, even Eeyore would think that he was bringing down the mood. When you cast a spell that allows a saving throw, the target tries to beat the DC with a roll of 1d20 and adds their saving throw value. Ability +1: This item grants a +1 enhancement bonus to any one of the 6 ability statistics: strength (STR), dexterity (DEX), constitution (CON), intelligence (INT), wisdom (WIS) or charisma (CHA). Add +1 to the Difficulty Class for all Saving Throws against spells from the divination school. +15 Enhancement Bonus: +15 enhancement bonus to Armor Class. ) Shadow Conjuration (Greater Shadow Conjuration, Shades) allows you to "summon" a creature with a standard action instead of a 1-round cast time. Greater Spell Focus adds an additional +1 to the DCs of your spells from the chosen school of magic, making them harder to resist. In total, both Feats increase your Spell’s DC by +2, making it tougher for them to resist the damage and effects of these Spells. (Greater) Spell Focus.